ALIG 762
Unlocked by: Britney Bloodrose (Criminal), Ty Durrant (Enforcer)
Price: Stock - $3,676
1-Slot - $12,600
2-Slot - $18,750
3-Slot - $24,000
Magazine size: 75
Spare ammo: 225
Bullets per kill: 5
Damage dropoff start: 70m
Unlocked by: Britney Bloodrose (Criminal), Ty Durrant (Enforcer)
Price: Stock - $3,676
1-Slot - $12,600
2-Slot - $18,750
3-Slot - $24,000
Magazine size: 75
Spare ammo: 225
Bullets per kill: 5
Damage dropoff start: 70m
An antimaterial LMG, the ALIG is one of the quickest weapons when it comes to deal hard damage, and it wrecks cars in a matter of instants. Note: as with the SHAW, this weapon will slow your movement and cannot be fired out of car windows.
PRESETS
"Commando 76Two R1" - Heavy Barrel 1, $7,950
"Commando 76Two R2" - Heavy Barrel 2, 3-Point Sling 1, $12,600
"Commando 76Two R3" - Heavy Barrel 3, 3-Point Sling 2, Hunting Sight 1, $18,750
"Commando 76Two R4" - Heavy Barrel 3, 3-Point Sling 3, Hunting Sight 2, $24,000
"Surefire" - Hunting Sight 3, Cooling Jacket 3, Magazine Pull 3, Armas Marketplace
VARIANTS
CASE "The K.O." - 3 open slots, Armas Marketplace
M60 reskin of the ALIG.
MODDING GUIDE
ORANGE MODS
Hunting Sight - As with the SHAW, this weapon must be fired while stationary, crouched, while zooming in.
Reflex Sight - This weapon has terrible moving accuracy, and the low fire rate doesn't make it as good as close range as the SHAW.
High-Magnification Scope - Deeper zoom makes tracking targets harder at closer ranges - expecially fast moving targets like vehicles. If a car zooms past you while you have HMS equipped, chances are you'll have to get out of Marksmanship and zoom in again, potentially costing you a mission phase during vehicle missions.
PURPLE MODS
Mobility Sling - As with the SHAW, moving while in markmanship can have terrible results. Useless at best.
3-Point Sling - You'll be relying a lot on your secondary, as the ALIG is not very strong against people unless it's heavily modded.
Tagger - Tagger doesn't work on vehicles.
BLUE MODS
Bandolier - This weapon has plenty of ammunition and the slow fire rate makes it hard to waste ammo.
Magazine Pull - You can down tougher vehicles with 20 bullets, and a faster reload always helps if you suddenly have to reload while an enemy car is coming.
Extended Magazine - This will give you a very long reload time - but at higher levels you'll almost have 100 bullets per mag (97 with Extended Magazine 3). There's not really need for all that ammo, still it's a matter of preference.
RED MODS
Cooling Jacket - Cooling Jacket will actually make for a visible difference in fire rate with not much of a downside, as you hit max bloom as soon as you start firing.
Improved Rifling - Differently from the SHAW, this weapon WILL reach maximum bloom during continued firing. Improved rifling will allow you to damage targets at longer ranges but you'll need to tapfire.
Heavy Barrel - Another good mod if you want to go anti-personnel instead of anti-vehicular. Heavy Barrel 2 will make your crosshair quite smaller without increasing your TTK. Your damage against vehicles will be reduced though.
Muzzle Break - The ALIG has the same recoil pattern as the SHAW, but the lower fire rate makes it easier to handle. Doesn't really help.
The ALIG is a newbie trap - if you see a lowbie carrying it, it's because he went after the biggest weapon available at their level. In reality, it's far easier to use than the SHAW and a far more forgiving weapon thanks to the low recoil, but quite inaccurate past close range since it's intended for huge targets. The TTK is slightly higher than rifles and the likes, but the high damage per bullet and huge magazine make it for a good support weapon. All in all, this feel like an heavier N-TEC.
Still, remember: it's an antivehicular - and a very good one - you're not supposed to go after people!
Hunting Sight 3, 3-Point Sling 3 and a mod of your choice make for a good, versatile weapon. Cooling Jacket 3 will make for a visible increase in fire rate, while Heavy Barrel 2 will allow you to land more shots at a slight damage cost.
TIPS
-Car Surfer + modded ALIG: you'll see plenty of high-level players pull this off during car chases, or in most missions that involve vehicles. It's a very effective tactic; If you go up against it, getting a surfer on your own would be the better choice, but if you can't afford to do so a sniper on the ground tagging the surfer along with a gunner on a car will make short work of him.
-Sneaking ALIG hits while firing at a vehicle with your whole team will usually catch the enemy by surprise. It's an underdog weapon - most players won't notice you're using it until it's too late.
-The ALIG is actually more effective than the SHAW at suppressing opponents in close range with fullauto due to higher damage per round. Don't try to do that past 20m though, as the low generally accuracy (remember, it's made to hit targets much bigger than players) will give you problems. However, with proper tapping, you can easily and accurately hit targets up to 60m.
No comments:
Post a Comment