COLBY CSG-20

COLBY CSG-20
Sold by: Armas Marketplace, Wilde (Joker Distribution)
Price: Stock - $3,600 JT700 (7-day lease)
1-slot (Improved Rifling 3) - $4,500 JT1000 (7-day lease)
Magazine size: 8
Spare ammo: 24
Bullets per kill: 2
Damage dropoff start: 20m
An almost direct upgrade of the JG, this shotgun fires a larger number of pellets and deals slightly more damage than its counterpart while trading its anti-vehicle capabilities.


PRESETS
CSG-20 PR1 - Improved Rifling 3, Armas Marketplace
CSG-20 PR2 - Improved Rifling 3, Extended Magazine 3, Armas Marketplace


VARIANTS
CSG-20 RT1 - Magazine Pull 3
One of the 4 permanent, account bound weapons you can choose from when purchasing the APB: Reloaded Retail Pack
CSG-20 "Country Gent" - 3-Point Sling 3, Magazine Pull 2
Available as a Fight Club rewards and as a limited-offer Armas Marketplace weapon, now unobtainable
CSG-20 "Speed Dater"
Pink CSG for the Valentine Event, it has a unique tagger.
Joker TAS20 - Magazine Pull 3, Reflex Sight 3
Joker TAS20 Stock - Improved Rifling 3, Tagger
Joker TAS20 Tactical - Extended Magazine 3, 3-Point sling 3
Reskinned version of the CSG. Each one has a different weapon model.



MODDING GUIDE

All the purchasable versions of this weapons are either preset or have no open slots.


The CSG is meant to be a longer range alternative to the JG, but it falls short - the tighter spread make it harder to use in close range, and the lower damage means that even if you land most pellets you will always need as many shells as a JG to kill an opponent that's a bit past your range. It's much faster than the JG at killing opponents outside your comfort zone, but if anything, it's harder to use.
It's also useless against vehicles, as the lower caliber buckshot will not penetrate vehicles as good as the JG.


TIPS
-Any tip used for the JG works here. It's basically the same weapon with a different skin and a different spread. Don't shoot at cars and don't try to destroy cover items and you'll do great.
-The only real advantage of the CSG over the JG is the thicker, tighter spread. It's easy to hit with many pellets where a JG would hit with a single one, dealing more damage. By taking Improved Rifling 3 into account, CSG can take as much as half the shells to kill out-of-range targets (a target at 30m requires 6 shells from the CSG PR1 and 12 from the JG) but the closer you get to the opponent the more they become equal, with the JG coming on top thanks to moddability and wider spread.

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